Wednesday, 27 October 2010

To PvE or not to PvE.......

In a genre awash with Grind fests when it comes to PvE (player vs environment) how wise is it for Mythic to turn their backs on a tried and tested system?

When you look back through the ages and count the number of MMO's that truly made it big, the likes of World of Warcraft, Dark Age of Camelot and Everquest might spring to mind.
What was it that made these MMOs successful? one big compoenent is an excellent PvE vs PvP balance, and if you didnt have the latter your PvE had better be pretty damn awesome sauce!

Recently Mythic has stated publically that if it aint about "killing people in the face" its not the direction they want to take, which for me personally is a shame... ofcourse mmos arent about me! their about the players and what they want from the game, I can't help but feel a twinge of remorse for all the content we will never see, the PQ system that at launch was new and interesting but has and most likely been left for dead I feel is a waste.

One thing Warcraft does well is PvE. Love it or hate it, it does it better than anyone else right now! its not too grindy, its interesting (driving vehicles, riding dragons etc) and it flows well and leads you nicely into dungeons with your friends, WAR's focus is PvP or RvR as we know it from DAOC, what then of all the content we have already? i find it utterly disapointing that Mt Gunbad is skipped by 90% of the playing population because they either 1. dont know where it is 2. find it a nuiscence to levelling or 3. dont want to waste the time organising a group, telling everyone how to get there and then have to explain that you need to farm the PQs to qualify to fight the last boss.

PvE could have been epic in Warhammer! indeed it deserved to be and perhaps could still be! a shame then that Mythic have temporarily closed the door on this side of the game, with no new anouncements for improvements to PvE like new dungeons (the RR65+ skaven doesnt count people!!) and no new improvements to the Land of the dead (funny name that really is...dead) I wonder how long people can be entertained by PvP, surely we all have downtime in game...what would you like to see added PvE wise?

And Mythic if your reading, I have some dungeon maps you might be interested in! free ofcourse! complete with encounters and layouts.


Guide to: Torment & Strife! 4% Parry for new players

so you're a fresh faced melee in T4 and you are constantly getting battered?

Follow my simple guide to unlock 2 jewelry items that will give you an instant 4% boost to parry!! this is immensely helpful when gearing up and can make the difference between hating your RvR experience and enjoying it more!!

The magic number as a minimum for Parry seems to be 15% before you become more effective at what you do, these two items alone give you 4% Enjoy...and as always give feedback!!

As you can see a nice addition to the lowbie armory!!

follow my simple guide to get these awesome items.

For the first unlock there are 3 skulls to collect!
see the map below for the locations.

1. Go inside the mine, head up and to your left as you enter, keep going up the ramps, the skeleton you need to click on is behind some pipes.

2. Go inside the cave, the skeleton is just in front you to your right hand side against the wall.

3. This skeleton is on the left side of the cave entrance OUTSIDE the cave!

once you have all 3 skulls click one of them in your backpack to get the unlock.

The second unlock is much simpler.
Head into Deathpeak as indicated on the map below. You are looking for a named level 37 Mob called Pisacha The Rank.

Simply dispose of her and you get the unlock. simple!

Once you have done both, head to your capital city and claim your reward!!

Until Next time.

Welcome one and all!

welcome to my new blog!

why should you read this blog over others I hear you ask? well simply put, im not in Mythics pocket, nor do I ever intend to be, i'll be telling it like I see it!

I want this Blog to cover all aspects of Warhammer Online, guides, news, rants! and even suggestions for improvements, funnily enough a lot of the suggestions I made directly to the Devs are now in the planned new RvR Packs! I know they're mine because they were so specific it's so unlikely anyone else would have suggested them, so it is atleast comforting to know that 1. The Devs listen to the players now and then and 2. I have some idea what im talking about....(some of the time)

Righto, thats it for now, enjoy the new blog and i'll update soon!